Now for the giant “WTF?” with this title. The jaggies present in some of the key battles in the title are just ridiculous. Several background environments tend to look like low-res gifs one finds on the Internet, posted by someone who doesn’t know how to use Photoshop. There are noticeably fewer enemies on screen at any given moment, and the texture resolution is much lower. For example, the game now runs on the vita at 30fps as opposed to the 60fps of the PS3 version. That being the case, the graphics, framerate and screen resolution has been seriously gimped in order to deliver the title. The Vita, obviously, is a handheld with less power than its PS3 sibling. Basically, one can assume that this version is the update to the Xbox 360 original, with the improvements of the Sigma PS3 version included. Now, on the Vita, the gore has been put back in and the theme of the original title restored. When they released the first Sigma version of the game on the PlayStation 3, the entire theme was blunted and all of the gore removed (lilac smoke?!). For starters, Ninja Gaiden 2 on the Xbox 360 was designed with a theme of brutality and gore. Before we get to that, however, let us all understand that Ninja Gaiden 2 has managed to flip flop on its own themes and execution to such an extent that one could be seriously confused even before turning on their Vita. It’s a final statement, alright, but not one Team Ninja may have been hoping for. The newest version of this game is now released on Sony’s PlayStation Vita, and many fans were hoping it would be the final statement on Ninja Gaiden 2. While this story has been told time and again, one would think after two more iterations of the same title, Team Ninja would have delivered a final product that at least came close to the original vision. The end result was an unfinished mess with ideas that went nowhere and a buggy presentation that only aggravated the fan base. The lead designer at Team Ninja, Tomonobu Itagaki, left the company during development of this title. Ninja Gaiden 2 was the beginning of the troubles the series is currently enduring. Nevertheless, a ranking system for competitive scoring has been implemented, and of course our signature Ninja Gaiden action can still be enjoyed to the fullest in classic single player mode.Here we go again. "And given that dilemma we decided to increase the number of platforms we would release the collection on in order to reach as many players as possible rather than pursue the multiplayer feature. "In order to perfectly replicate the online system used from the past, not only would it require a great deal of time and money, it would also place limitations on the platforms we could release it on," Yasuda said. Prior to the release of the collection, Ninja Gaiden: Master Collection producer Fumihiko Yasuda explained to the reason as to why multiplayer was excluded. You still get a ton of fun for $40, but for some, it might be a dealbreaker." Ultimately, TOM gives Ninja Gaiden: Master Collection a 7 out of 10. Everything looks great in 4K, but besides a few extra costumes, there's not much new, and no multiplayer. On the downside, I kind of feel like they missed an opportunity here. It takes a lot of patience to walk the path of the ninja. "It gets slightly better with each title, but it makes these super-difficult games even tougher to beat. "I really love this series, but the old-school camera system is still a real pain," TOM says in the full review, which you can check out above.
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